In this second video in the series we show you just how easy it is to map animation data over to the Red9 Puppet Rig, on-mass, using the Red9 Browser and the “Pro:To_BND” functionality. This hopefully gives you some insight to the power of the Browser when used with the in-built Extensions Manager to add custom functionality, allowing TD’s to expose functions directly to the Animators.
We go through the AnimBinder setup itself, a file that accompanies all Red9 Puppet deliveries. This is ideal for layering fast modifications to any initial character remapping, something only exposed to clients running the Puppet. The Pro Binder setup also natively supports HIK under the hood, allowing you to remap data from any fbx source, including files from MotionBuilder.
Finally we show some of the tricks unique to ProPack to deal with that initial stage of animation clean-up, filtering and re-directing.
With these tools in place you never need to worry about those unforeseen issues when working with MoCap data.
Contact us for more information about either the PuppetRig, ProPack or our Facial rigging services