Services
Character Rigging
Bespoke rigging services
Our procedural rigging system, Red9 PuppetRig, has been designed from the ground up to be fast, robust and feature rich. The build system is designed not just for bipedal characters, it also supports quadrupeds and any other bespoke character requirements in its modular design. Best of all the rig seamlessly integrates to all our tools with enhanced feature support such as our CharacterPicker, Animation ReMapping, Custom Dag Menus, Pose & Animation Libraries, Game Exporters, Timecode hooks etc… The rig itself also has the usual list of features like IKFK switching, Space management, SoftIK, Stretch, PoleTrackers and so the list goes on.
- Fast, flexible, mature and production weathered.
- Deeply integrated into our ProPack pipeline.
- Comprehensive API support.
- BiPeds, Quadrupeds and all manner of strange beasts!
- Layered build process for more flexibility.
- SoftIK, Pole Trackers, IKFK matching, Space matching...
Facial Rigging
High fidelity facial rigging solutions
Our FACS based facial rigging system has been in development for over 6 years and has matured into a robust, expressive and flexible solution. Ideal for all projects from VFX, Cinematic or in-game requirements. For hi-fidelity facial rigs, based on scan data, we can also help in the scanning process to ensure you capture the very essence of your actor.
- Bespoke facial solutions for all productions
- Hybrid joint & blendshape based
- Over 10 years of R&D experience behind the systems
- Scan based digital doubles to VR & ARKit projects
- Fully integrates to our TalkBack lip-syncing solution
Maya Pipeline Development
Customize your workflow with Red9 support
Red9 ProPack is a complete pipeline, but if your project requires deeper integration, or custom toolsets we can also offer full development services. Tailor our toolsets to your needs or we can develop bespoke systems for you. Think of us as your external TD department but with the keys to an established pipeline to tap into. We also offer full support and training as required.
- Custom tools development
- Full support for your animation production
- On-site training
- Additional rig development and features
- Bespoke Technical Advice
- Tailor workflows to your studio requirements
Talk Back
Expressive Lip-Syncing, Accurate & Articulate
TalkBack is our unique audio driven facial solver that we offer as a service to clients. Based on years of internal development the system creates accurate facial animation purely from audio files. The results are perfect for a wide range of requirements. Ideal for bulk in-game facial data and far more cost effective than performance capture.
- Accurate facial articulation driven purely from audio.
- Cost effective alternative to expensive performance capture.
- Fast and convenient process especially for large projects.
- Fits perfectly into a game pipeline.
- Multiple language support
- Works with any Facial Rig